Grand Summoners How Does My True Arts Bar Get Filled

Grand-Summoners-beginner-new-player-guide-faq

Special Thank you to the Discord Community for helping with the compilation of this FAQ.

Index

Contents

    • 0.ane I. Getting Started
    • 0.two II. Improving your Business relationship
    • 0.3 III. Boxing Mechanics
    • 0.four 4. Multiplayer
    • 0.5 V. Arena
    • 0.6 Vi.  Events
    • 0.seven 7. Giant Bosses
    • 0.viii Eight. Miscellaneous
    • 0.9 IX. Common Abbreviations
  • ane Q01. How practise I download Thousand Summoners?
  • ii Q02. Exercise I need to reroll to play this game? If so, how?
  • 3 Q03. Which Starter should I choose?
  • 4 Q04. How do I get Crystals? How should I spend them in the beginning?
  • 5 Q05. What should I do when I begin? What missions should I be doing?
  • 6 Q06. How do I increment my Rank? Is information technology of import?
  • 7 Q07. When should I summon more units?
  • 8 Q08. What are 'Alchemy Stones'? What do I want to do with them?
  • nine Q09. How do I increase my unit's level? What does this do?
  • x Q10. How do I evolve my units? What does this practise?
  • xi Q11. What is Awakening? How do I do that?
  • 12 Q12. What does Luck exercise? How exercise I increment my unit's Luck?
  • 13 Q13. What is Limit Breaking? How practice I practise it? Practice I need it?
  • fourteen Q14. What are Tasmons? How practise I use them?
  • 15 Q15. How important is Equipment? How do I go more equipment?
  • xvi Q16. How do I meliorate my Equipment? What does this do?
  • 17 Q17. What are Arts? How practise I apply them?
  • 18 Q18. What are True Arts? How do I use them?
  • 19 Q19. What is Boxing Ether (Exist)? Are they related to the piffling orbs that popular up?
  • 20 Q20. What is Breaking? What does it exercise? Is it important?
  • 21 Q21. How exercise buffs/debuffs work? Do they stack? Are they relevant?
  • 22 Q22. What status effects are in this game? What do they practice?
  • 23 Q23. What does a basic team await like? What should it accept?
  • 24 Q24. Is using Car bad? Tin I brand Auto amend for using?
  • 25 Q25. How does Multiplayer work in this game? Why would I want to do information technology?
  • 26 Q26. Does everyone become the aforementioned loot in a multi anteroom?
  • 27 Q27. Why do I become kicked from lobbies a lot?
  • 28 Q28. How does Luck piece of work in multiplayer lobbies?
  • 29 Q29. I see a lot of people using the same nutrient as i another, why is that?
  • 30 Q30. What practise friends do in this game? How exercise I get more friends?
  • 31 Q31. Does my leader bear upon anything?
  • 32 Q32. What are the Stickers for? Tin can I change them?
  • 33 Q33. How exercise I invite friends to my multiplayer foyer?
  • 34 Q34. What is the Arena? How do I play in it?
  • 35 Q35. Is the Arena worth doing? What rewards practice I become from information technology?
  • 36 Q36. I got to Masters and I keep dying. What kind of squad practice I need?
  • 37 Q37. How are events handled in this game? What exercise they normally bring?
  • 38 Q38. What are these drops that I am getting from the quests? What practice they practise?
  • 39 Q39. What units should I bring to an event?
  • 40 Q40. I tin can't clear the highest level difficulty of the quest, should I carp farming?
  • 41 Q41. How many of each equipment should I go from an consequence?
  • 42 Q42. Why are there no Crystals when I clear this event'south missions? Where is the other loot that is ordinarily in the store?
  • 43 Q43. Volition every consequence render? I wasn't able to go everything I wanted.
  • 44 Q44. What are Giant Bosses? What are they practiced for?
  • 45 Q45. How practise I defeat a Giant Boss? What units do I need to use?
  • 46 Q46. Which level of the boss should I subcontract for a certain drib?
  • 47 Q47. How practise I fight the Awoken version of a dominate? Do I demand to?
  • 48 Q48. I can't notice a certain Boss in the Giant Boss tab, where are they? When volition they show up?
  • 49 Q49. Is this game Pay to Win? How far can I expect to get if I decide to play costless?
  • fifty Q50. What should I spend my energy on? Should I use my Stamina Potions?
  • 51 Q51. What are Rainbow Gems? How do I get them? Do I demand them?
  • 52 Q52. What are 'True' Weapons? How do I get them? Do I demand them?
  • 53 Q53. What are Secret Weapons? Where do I get them?
  • 54 Q54. What are 'First Friends'? How can I do good from this?
  • 55 Q55. If I were to spend on this game, what is the best employ of my money?
  • 56 Q56. Where do I find the Battering Gale or Poison Ring?
  • 57 Q57. How exercise I access different missions in the Materials tab in Exploring?

I. Getting Started

Q01. How do I download Grand Summoners?

Q02. Do I need to reroll to play this game? If and then, how?

Q03. Which Starter should I choose?

Q04. How do I get Crystals? How should I spend them in the get-go?

Q05. What should I do when I begin? What missions should I be doing?

II. Improving your Account

Q06. How do I increment my Rank? Is it of import?

Q07. When should I summon more units?

Q08. What are 'Alchemy Stones'? What do I want to practice with them?

Q09. How do I increment my unit'south level? What does this practise?

Q10. How do I evolve my units? What does this practise?

Q11. What is Enkindling? How exercise I do that?

Q12. What does Luck do? How exercise I increase my unit's Luck?

Q13. What is 'Limit Breaking'? How do I practice it? Do I need it?

Q14. What are Tasmons? How do I employ them?

Q15. How of import is Equipment? How exercise I get more equipment?

Q16. How exercise I improve my Equipment? What does this do?

III. Boxing Mechanics

Q17. What are Arts? How do I use them?

Q18. What are True Arts? How do I use them?

Q19. What is Battle Ether (BE)? Are they related to the little orbs that popular upwardly?

Q20. What is breaking? What does it do? Is it of import?

Q21. How do buffs/debuffs work? Do they stack? Are they relevant?

Q22. What status effects are in this game? What do they practice?

Q23. What does a basic team look similar? What should it accept?

Q24. Is using Auto bad? Can I make Auto improve for using?

Iv. Multiplayer

Q25. How does Multiplayer work in this game? Why would I want to practice it?

Q26. Does everyone get the same boodle in a multi lobby?

Q27. Why practise I become kicked from lobbies a lot?

Q28. How does Luck work in multiplayer lobbies?

Q29. I run into a lot of people using the same food as one another, why is that?

Q30. What practise friends do in this game? How practice I get more friends?

Q31. Does my leader affect anything?

Q32. What are the Stickers for? Tin I change them?

Q33. How do I invite friends to my multiplayer antechamber?

V. Arena

Q34. What is the Arena? How do I play in it?

Q35. Is the Arena worth doing? What rewards practise I get from it?

Q36. I got to Masters and I keep dying? What kind of team do I demand?

Half dozen.  Events

Q37. How are events handled in this game? What do they normally bring?

Q38. What are these drops that I am getting from the quests? What practice they do?

Q39. What units should I bring to an upshot?

Q40. I tin can't articulate the highest level difficulty of the quest, should I bother farming?

Q41. How many of each equipment should I get from an outcome?

Q42. Why are there no Crystals when I clear this event'southward missions? Where is the other

         loot that is normally in the store?

Q43. Will every issue render? I wasn't able to go everything I wanted.

Vii. Giant Bosses

Q44. What are Giant Bosses? What are they practiced for?

Q45. How do I defeat a Giant Boss? What units practice I need to utilize?

Q46. Which level of the boss should I subcontract for a sure driblet?

Q47. How practice I fight the Awoken version of a dominate? Do I need to?

Q48. I can't notice a certain Boss in the Giant Boss tab, where is he? When will he show up?

VIII. Miscellaneous

Q49. Is this game Pay to Win? How far tin I expect to go if I decide to play Free?

Q50. What should I spend my energy on? Should I utilise my Stamina Potions?

Q51. What are Rainbow Gems? How do I get them? Do I need them?

Q52. What are 'True' Weapons? How do I get them? Practise I demand them?

Q53. What are Cloak-and-dagger Weapons? Where practice I get them?

Q54. What are 'Showtime Friends'? How can I benefit from this?

Q55. If I were to spend on this game, what is the all-time utilize of my money?

Q56. Where do I find the Battering Gale or Toxicant Ring?

Q57. How do I admission different missions in the Materials tab in Exploring?

Ix. Common Abbreviations

I. Getting Started

Q01. How do I download Thousand Summoners?

  • You can download Grand Summoners from the relevant App Shop for your device, or from downloading a .apk for the current update. If Grand Summoners is non bachelor in your land, y'all tin use QooApp equally a workaround.

Q02. Do I demand to reroll to play this game? If and so, how?

  • While rerolling is not necessary to progress in Yard Summoners, taking the fourth dimension to reroll and having strong units to start off with will make the early-game experience much more endurable and besides opens up belatedly-game content a lot sooner. There is a guide for how to reroll finer here; while it gives specific steps for rerolling using Nox and other Android emulators, the reroll process is all the same outlined in the post. Information technology should exist noted that specific "reroll advice" (i.east. Units/equipment to reroll for) changes periodically based on currently ongoing limited-run units and events.

Q03. Which Starter should I cull?

  • The Starters (also sometimes referred to as the Blademasters) are more-or-less the same as each other: a high-damage unit with a specific gimmick depending on the Starter. Arth, the Earth Starter, has high BREAK values in his Skills and Arts. Corsair, the Water Starter, can inflict Freeze on enemies with many of her attacks. Clyde, the Fire Starter, can inflict Burn on enemies with many of his attacks.

On the subject of which starter yous should choose, the general consensus is that Corsair is the best choice, as Freeze is one of the more useful condition ailments in the game as information technology tin can stop nigh enemy attacks, potentially saving your party.

Q04. How do I go Crystals? How should I spend them in the beginning?

  • Y'all get crystals from clearing certain objectives in missions (which can exist seen by clicking the magnifying glass icon adjacent to the level), from milestones in the Missions Tab (one daily and numerous in missions), winning a sure amount of battles in the Loonshit, from Daily Login bonuses (weekly, event, and cumulative), from the 'Commencement Friend' bonus crystal campaign, from playing multi with 100 unique people (this count will be reset at dev team discretion), and from other one-off events similar Facebook share challenges or compensation.

Starting out, your best utilize for your crystals will exist to improve your business relationship by summoning for strong units, summoning for equipment, or improving unit space in your Unit List. Refer to current summon banner info and advisors within the community to get an idea of what you should be pulling for.

Do Non use crystals for energy restores, reviving after a lost fight, or any summons past the first x+1 on a new imprint unless you have a specific reason for doing so (i.e. a game-breaking equip/unit).

Q05. What should I exercise when I begin? What missions should I exist doing?

  • When yous begin playing G Summoners, y'all should be aiming to have a solid account for tackling fourth dimension-limited content. This means you lot will be aiming for:

1. A unit of measurement with 80+ Luck (see Q12).

2. A general-use squad that is fully-leveled up and well-balanced.

3. A decent selection of equipment to cull from to gear your units.

Most of this tin be accomplished by playing through the Story Quests (up to Ch. 5), going through the 'Tower of Initiation', and participating in ongoing events.

Ii. Improving your Account

Q06. How do I increase my Rank? Is it important?

  • Your Rank, which is effectively your account level, will become up as you complete levels solo or equally a host in multiplayer lobbies (non past joining a multiplayer lobby) and gain experience. Ranking up is important for multiple reasons, mainly because yous volition have a larger maximum puddle of Energy to fill before you demand to spend information technology and Stamina Potions volition provide more than Energy on employ. There are besides some events that require a minimum rank to host, usually Rank threescore.

Q07. When should I summon more than units?

  • It makes the most sense to summon for more units when doing then will probable ameliorate your choice and diverseness of units for content. The obvious times to summon for units are when a new summon banner comes out and y'all can exercise a 10+i pull on it, as the beginning 10+one on a new banner will always guarantee a Hyper Rare as the 11th unit, regardless of whether or non this is explicitly stated. Using costless crystals beyond the first x+one is a personal discretion determination, every bit it is unlikely to go a Hyper Rare and normally a poor choice.

Also note that the very showtime atypical-unit summon on an business relationship (this includes the Daily Summon y'all are prompted to exercise at the start of the game), regardless of banner, will always guarantee a Hyper Rare unit of measurement, so exist sure to use this to your reward.

Q08. What are 'Alchemy Stones'? What practice I want to do with them?

  • Abracadabra Stones (often called "Alch Stones" or but, "Alchs") are materials received from selling units summoned from crystals, selling equipment, some quest missions, from playing multiplayer with friends, and every bit random gifts from events. They can be used for purchasing Limit Break stones, or for performing 'Alch Summons', taking 5000 Alchemy Stones for a guaranteed Hyper Rare unit from a given pool of units (this pool of pullable units is chosen the "Alch Pool" and does non contain Hero Fest-exclusives or other express-run units). This is normally a poor option, as oft at that place are limited-pool 'Alch Summons' banners that comprise a much more limited pool of amazing units, but have 10,000 Alch Stones to summon; these are often worth pulling from and are your best utilise of stones.

Q09. How practise I increase my unit'due south level? What does this do?

  • You can increase your unit of measurement'south level past either using them in battles (not recommended) or by enhancing them in the Units tab with 'Metal Chicken'-blazon units (recommended). Leveling a unit increases their stats, unlocks their passive abilities at certain levels, and when maxed tin can often enable an Evolution or Awakening to a higher level cap (with more stats and abilities). You can easily obtain Metal Chicken-type units from 'Silver Bird of the Exploring' missions in the 'Boot Military camp' tab of Exploring, or by joining these levels in 'Join Multi'; try to level your units up every bit much as possible earlier going on to consummate levels.

Q10. How exercise I evolve my units? What does this practice?

  • Evolving a unit takes materials that are well-nigh readily bachelor from the dungeons found in the 'Daily' tab of the Exploring, and for the unit that is evolving to be at its current max level. Evolving a unit upgrades the unit's Skills and Arts, while likewise allowing for a higher maximum level and consequently higher stats.

Q11. What is Enkindling? How do I do that?

  • Enkindling a unit is very like to evolving them, only instead of the materials being from 'Daily' dungeons they take Awakening Souls (limited material earned from daily/weekly missions and login bonuses) and Soul Fragments of certain Giant Bosses (usually establish in the 'Giant Boss' tab of Exploring), also as a Rainbow Dragon God "Paradisos" (rare Dragon God-type evolution fabric that can driblet rarely from weekday unit-development material quests, is tradable for 5 of each Elemental Dragon God at the Alchemist or often given as an event login reward). Hither is a skillful guide detailing the basics of Awakening.

You lot can also awaken a unit using 150 awoken souls and no giant boss fragments just this is near never a good selection and should only be used as a last resort. There are helpful people in the discord able to help y'all through almost any giant boss fight.

Q12. What does Luck exercise? How do I increase my unit'southward Luck?

  • Luck is the value which determines if and how many extra drops you earn later on completing a boxing. The game checks for each individual person's highest luck value of the units they brought to the fight, and so calculates. 1-99 Luck give you that pct chance at a unmarried drop, 100 Luck guarantees two drops, and every 20 luck beyond that guarantees another drop (100 Luck = ii drops, 120 = 3 drops, etc.). Merely the host can produce more than than 2 luck drops in a single quest.

You can increase a unit's luck temporarily past using luck-increasing food in a lobby or having a food bonus apply from using a specific combination of foods, and you can improve a unit of measurement'southward luck permanently past Limit Breaking a unit with a duplicate re-create and calculation the two units' luck values together. four* units can get up to a maximum of lxxx luck, 5* units can go to a maximum of 120 luck (if information technology's a free/farmable unit) or 200 luck (if summoned using crystals).

Considering these Luck Drops are something the entire party receives, having a host at 120 luck for farming events is very common. While those joining a vestibule do not demand more than than 100 luck (or 80 luck and using nutrient which gives the team a twenty luck boost) many public lobbies do not understand this and will kicking anyone beneath 120 luck that joins.

Q13. What is Limit Breaking? How do I exercise it? Do I need it?

  • Limit Breaking is the mechanic by which you bring out a unit'due south total potential, equally Limit Breaking a unit allows them to equip stronger weapons and have more Tasmons applied to their stats. Yous do this by going to Units -> Limit Interruption and using indistinguishable units to Limit Break; you tin can apply a 'Unit of measurement LB Stone' in the identify of a indistinguishable unit.

Near units reach Maximum Limit Break (MLB) at LB5, which takes five duplicates (for units summoned by crystals). Some farmable units obtained through quests crave more than 5 (normally 20) duplicates in order to attain MLB.

Q14. What are Tasmons? How do I use them?

  • Tasmons (Tufmon, Kilmon, Defmon and their Rex and God versions) are raise-material units that are used to provide actress stats onto a unit on peak of their base of operations stats. You tin normally obtain them as drops from 'Spirits of the Exploring' in the 'Boot Camp' tab of Exploring or in Multiplayer. Units can take more Tasmons applied to them (through enhancing the base unit) as their Limit Break level increases, and are 'maxed' for the unit of measurement when the number next to the unit's base stats finish flashing red and instead get a solid yellow. Due to the ease of acquiring Tasmons, it's safe to say that a unit of measurement is non finished until you at to the lowest degree max their Tasmon values for their given Limit Interruption level.

Q15. How important is Equipment? How do I go more equipment?

  • Equipment is very important in this game, ofttimes as important as the units holding them. You lot tin can larn more than equipment either through summoning with crystals, or from drops in levels that take equipment in them. Common levels that driblet equipment are going to be Behemothic Bosses and time-express events in the 'Exploring' tab in Exploring. Be certain to cheque out any stickied thread for info on event equipment and whether you should be farming them!

Q16. How do I improve my Equipment? What does this do?

  • You lot can better your Equipment past going to Equips -> Enhance and selecting the gear you wish to enhance. Doing this takes weapon enhance materials (Ore, Crystals (elemental, not the currency) and Spirit Stones) mostly plant in the 'Daily' dungeons in Exploring. Enhancing a Weapon increases its overall parameters, exist information technology amount of damage dealt, percentage furnishings from the weapon, and the stats the weapon provides to the equipped unit.

Enhancing equipment should always exist done to the best of your abilities, as it often makes the equipment more than twice as stiff. Enhancing equipment is not the aforementioned as Limit Breaking equipment, which only lowers the Cooldown timer of the equipment and is done similarly to Limit Breaking units (using Duplicates or specific equipment type LB stones.

3. Boxing Mechanics

Q17. What are Arts? How do I apply them?

  • Arts are a unit of measurement's special attack that can be unleashed afterward filling upward their Arts Approximate to 100 (when the unit of measurement's portrait says "Arts" and glows yellow). The Arts Gauge tin be filled up by BE, from using a Skill, or added directly as an outcome of an attack or equipment. Arts can exist used by swiping upwards on the unit'south icon only below the boxing screen whenever the word "Arts" is displayed on said icon.

Q18. What are True Arts? How do I employ them?

  • True Arts are an alternative special attack that Awoken units tin can employ, and is commonly much stronger than the unit's regular Arts. Y'all tin use a True Arts past swiping up twice on the unit's icon when the words "True Arts" are displayed (at 200 Arts Gauge fill).

  • Battle Ether (Exist) are the little orbs that come out when you hit the enemy for damage or knock an enemy out, and they are used to help fill your units' Arts Gauges. Each orb that is produced is randomly distributed to your squad and will fill 10% of your Arts Guess per Orb. An Orb is produced roughly every 660% damage dealt.

NOTE: Battle Ether seems to distribute unevenly to a player who is lagging, so a poor connection can be linked to lesser Arts Gauge fill.

Q20. What is Breaking? What does it do? Is information technology important?

  • Every boss in the game has what is called a 'Break Bar', and when this bar is reduced to empty, the dominate 'Breaks'. During Break, the boss will exist staggered and have actress damage; some bosses won't fifty-fifty employ their attacks while broken, and near will be unable to use arts. Breaking a dominate isn't related to the impairment you bargain merely instead the 'Pause Power' of an assail (identified past the golden 'Suspension' number on a Skill, Arts or Equipment). Breaking a boss is often important to prevent dying to certain attacks or to do plenty damage in a timely manner.

Q21. How do buffs/debuffs work? Practice they stack? Are they relevant?

  • Buffs and debuffs are temporary effects that can exist practical to both your units and enemies through Skills, equipment, Arts, and Abilities. Taking advantage of buffs on your squad and working to detect a practiced combination is an important part of edifice a good team. Buffs will usually stack unless they come from a source with the aforementioned name (i.e. two 'Keion' Staves volition not stack their buffs, activating Fen's True Arts while it is yet active volition merely reset the timer). In that location are exceptions to this, notwithstanding , and then it helps to test yourself; if separate icons bear witness up, that means that they stack.

Q22. What status furnishings are in this game? What exercise they do?

  • Status effects are in this game in the form of the post-obit:
    • Freeze: Afflicted unit is stunned and cannot use Skill, Arts, True Arts or Equipment for a few seconds, stops any currently ongoing activity (Skill, Arts/True Arts).
    • Toxicant: Afflicted unit of measurement is damaged over fourth dimension, cannot lower units' HP below 1.
    • Burn down: Same equally Poisonous substance, but identified past a red-tinted unit portrait. Cancelled by Freeze/cancels Freeze upon infliction.
    • Paralysis: Same every bit Freeze, but doesn't collaborate with Burn.
    • Disease: Massively lowers/negates the amount of healing that affected units receive when healed.
    • Faint: Affected unit is stunned, hardest stun to forestall or heal.
    • Curse: Afflicted units cannot use whatsoever of their equipment while cursed.
    • Seal: Afflicted units cannot use their Arts/True Arts or Skills.
    • Blind: Affected units' attacks take a 30% run a risk to miss.

Q23. What does a bones team await like? What should it have?

  • Most difficult content volition need a squad tailored to the mechanics of the fight, but for 90-95% of content a 'generic' squad volition exercise but fine. A successful squad is able to keep its members alive while receiving damage (defensive Arts/equipment, healing Arts/equipment) while dishing out decent damage (offensive equipment, Arts generation, etc.). If you're unsure how to do this, feel gratis to check out the Squad Aid thread or ask on the official Discord for assistance in team building.

Q24. Is using Auto bad? Tin I make Auto better for using?

  • This game has a lot of moving parts, so using Auto to help automate it is definitely worth getting used to. Some fights crave more timing than Auto is capable of providing, so it shouldn't be used all the time for every setting. You Tin change your car settings in the Menu -> Options, so tinker it to your liking based on what you are facing. In the Options menu, you should prepare the "Use Arts/Truthful Arts" pick to "private Settings" then y'all can customize whether or non sure units apply their Arts or Truthful Arts on Auto.

IV. Multiplayer

Q25. How does Multiplayer work in this game? Why would I want to do it?

  • You tin can either host rooms of multiplayer-eligible levels (red fill in the phase-select screen) past selecting the Multiplayer option, or past clicking on the orange 'Join Multi' push on the home screen and joining someone else's room. For these you volition have a squad comprised of units from 2-4 different players, and anybody fights the boss.

Just the host spends energy (or keys when they are required), but anybody gets loot from the fight and so anybody benefits from doing multiplayer. Declining a boxing does not cost either keys or energy and you are free to retry the fight every bit long as it is open and available.

Q26. Does everyone go the same boodle in a multi lobby?

  • While everyone gets loot, not everyone gets the same drops. The drops that are above the line in the drops summary screen are (normally) different for each individual histrion, while drops beneath the line (the Luck drops) are the same for everyone, and everything you meet on your screen is what you obtain.

Q27. Why do I become kicked from lobbies a lot?

  • If you find yourself beingness kicked from lobbies often, accept a look at the unit of measurement you are using. Is it a proficient unit of measurement to apply for this level? Is your equipment good, and are they levelled? Did you bring a non-luck unit to a lobby asking for luck? If you can respond all of these positively, remember public lobby hosts are free to kick whomever they please; information technology might assistance to ask around to see if you lot're non using a good unit for the fight, though.

Q28. How does Luck work in multiplayer lobbies?

  • Luck is calculated by taking the highest luck value out of the units that a person brings, so in Multiplayer, each person's highest-luck unit (being used for the quest) is used as the determiner for luck rewards. That means if iv people are in the lobby, you lot make the luck calculation for all 4 units, separately.

Q29. I run into a lot of people using the same food equally one some other, why is that?

  • In Multiplayer lobbies, if a certain combination of food is used (often just four of the same food) and so yous will get a bonus effect on top of the issue that the food brings. The about common is when y'all use four of the same cheese or event food detail, or four dissimilar cheeses; this gives a +20 luck bonus to every unit in the party, so there are more drops for anybody.

Q30. What do friends exercise in this game? How do I get more friends?

  • Friends don't go very much in this game compared to others, as all they do is let you join 1 another's lobbies easier (there'south a setting where but friends can meet your lobby) and if you do 100 carve up lobbies with a single friend you can go for 100 Alch Stones.

You tin bank check your progress until the 100 Alch Stones on that friend'southward page, or subsequently a quest that y'all go on with that friend on the friend request screen. This counter does not terminate at 100 so yous are free to keep farming with your friends and afterwards claim 100 Alch Stones multiple times from them.

Q31. Does my leader affect annihilation?

  • The leader of your squad determines who shows up when hosting a lobby (and your leader doesn't even accept to be ane of the ii units you bring) or who shows up on the friends list. Your leader will as well be the one to receive a Crest when y'all get a Crest from a solo Crest quest.

Q32. What are the Stickers for? Can I change them?

  • Stickers are a manner to communicate with the other people in your multiplayer vestibule, either playfully or to pass on a bulletin. You can change your sticker choice by going to 'Bring together Multi' from the home screen, then clicking 'Manage Stickers' in the bottom-right corner of the screen, or when selecting what team to utilize when opening a multiplayer anteroom likewise in the bottom-right corner.

Q33. How practise I invite friends to my multiplayer lobby?

  • There are 3 settings for how someone can join a room and the names tin can be deceiving. A Room starts at "Friends Public" and farther unlocks equally you lot click on the options. These setting changes only become ane mode, so if y'all accidentally make a room "Public" then you may need to close and recreate the room if that is not how y'all wanted it set.
  • Friends Public – simply someone with your lobby code can join this room
  • Make Public – those with your anteroom code or who are in your friends listing can meet and join your room
  • Public – anyone can run across and join this room

V. Arena

Q34. What is the Arena? How exercise I play in it?

  • The Arena is a place in the game where you tin can take a squad of your units to face other player'due south teams controlled by AI. Yous can get there either from clicking Arena on the dwelling house screen, or going to the Loonshit from Town. You cannot utilise duplicate units in the loonshit.

Q35. Is the Arena worth doing? What rewards do I get from it?

  • The Arena is definitely worth doing equally there are multiple rewards that are worth getting. When y'all hit Masters rank (later on going through the "Fighters" ranks), each victory volition earn yous some Arena Medals which tin be used to purchase items from the Loonshit Commutation shop, which includes precious items such equally Limit Break Stones, Stamina Potions, and Lucky Apples. Exterior of the quondam buy stickers, the Loonshit Exchange stock resets on the 1st of each month. There are besides former rewards that are given based on cumulative wins, with some very powerful equipment being bachelor only through this manner; you lot can find a list of the equipment by going to Arena -> Assistance -> Rewards.

Q36. I got to Masters and I go on dying. What kind of team do I need?

  • Odds are your squad isn't levelled or you are running a poorly-crafted team for Arena if you observe yourself dying a lot. The basics of running arena are to run four units that take a lot of offensive equipment slots and run equipment that does a lot of harm and hits a nicely-sized area. If y'all're unsure how to practice so, feel gratis to ask for assist in the Monthly Megathread in the Subreddit, on the Facebook group or in the #reroll-and-team-advice aqueduct on Discord.

VI.  Events

Q37. How are events handled in this game? What exercise they normally bring?

  • Every maintenance (usually on Wednesdays at vii:00 PM PDT), GoodSmile will often add an effect to the game that was announced late Monday/early Tuesday, and will frequently last from one week to 2-4 weeks depending on the blazon of event. Events can bring anything from unique equipment to free Hyper Rare units which you tin farm to 120 Luck.

Q38. What are these drops that I am getting from the quests? What do they do?

  • Drops from events ordinarily fall into one of three Currency categories:
  1. to purchase items from the event shop, which contains unique equipment and often other goodies like Limit Break stones and equipment raise materials.
  2. Unique equipment that is only bachelor from the upshot.
  3. Enhance materials for the unique equipment that can just be caused from the outcome.

Q39. What units should I bring to an event?

  • Each event has unlike bosses that you volition face, and each often require a unlike strategy to approach if your goal is to clear finer. Go on an eye out for word on the event in the GS Subreddit or on the Discord's #imprint-and-event-communication channel if you need help finding out what units to bring for a specific event.

Q40. I can't clear the highest level difficulty of the quest, should I carp farming?

  • While the best identify to farm in a given issue is oft the hardest difficulty, if you lot tin't farm it finer you tin run the earlier stages. If your rates are very poor, it might be worth figuring out why you lot can't run the highest stage and go it resolved instead of potentially wasting fourth dimension. If you are all the same unable to clear it, y'all could potentially bring a Luck unit to use to farm with other players.

Q41. How many of each equipment should I get from an event?

  • Depending on how strong the equipment is, you'll desire to make sure you don't miss out. Getting 1-2 MLB (Max Limit Interruption) of each equipment is a safety number, with more copies of the actually proficient equipment not being a bad decision. Make sure yous MLB any gear y'all plan on using equally the gear is oftentimes designed to be MLB'd to compete with other equipment. In example y'all forgot, information technology takes 10 copies of a complimentary item to MLB an equipment, so eleven copies per is required.

Q42. Why are there no Crystals when I clear this result'south missions? Where is the other boodle that is commonly in the store?

  • When an event that has currency drops is reran, currency from the previous run of the event will be removed, the event will return with only the equipment in the currency shop, and all of the crystal rewards from the missions will be replaced with 50 Pots.

Q43. Will every event return? I wasn't able to get everything I wanted.

  • With the exception of Collaboration events, every result is likely to return at some point. It might be a few months before it returns, only it will eventually return.

So far collaboration events have besides been returning simply at a much slower schedule than regular events. Nosotros can never be certain a collaboration event will render in the future though.

VII. Giant Bosses

Q44. What are Giant Bosses? What are they skillful for?

  • Giant Bosses are recurring boss fights that you can participate in from the 'Giant Dominate' tab in Exploring. These bosses drop unique equipment and the materials required to enhance them, equally well as soul fragments that are utilized in enkindling a unit.

Q45. How do I defeat a Behemothic Boss? What units do I demand to use?

  • Each behemothic dominate is different, so different units volition be ideal for a smooth clear. You tin can notice the general strategy that you lot would employ on each boss past clicking the 'Hints' push on the Behemothic Dominate'due south screen, then selecting units that do well for that blazon of strategy. Here is a guide for farming Giant Bosses' PRO for keys.

Q46. Which level of the boss should I farm for a certain drop?

  • If you are able to articulate the level with consistency (and ideally with a few luck units), and so you want to exist farming the PRO level of a Giant Dominate. That drops equipment at the highest rate and also drops more than of the enhance materials yous will need for the equipment.

Q47. How do I fight the Awoken version of a boss? Practise I need to?

  • When y'all fight the Giant Bosses, you may find certain keys in the loot. These are used to open the Awoken version of the boss (this is non the example with the timed hourly bosses). When y'all use 3 keys to open up the awoken phase of a dominate, yous'll unlock the power to fight that phase for upwards to one hr. The stage volition close when the hour is up OR yous beat the fight once. Yous need to fight the Awoken version of the dominate if you demand more of the boss's Fragment for enkindling units (You lot become 3 for 'costless' from mission clears of the previous levels, except for the timed hourly bosses).

Q48. I can't discover a sure Boss in the Behemothic Dominate tab, where are they? When will they show up?

  • If the boss you are looking for isn't in the Giant Boss tab, it means they're not on the schedule for that day. You can click on the 'Schedule' button in the Giant Boss tab and check to see which bosses volition appear on a given twenty-four hours. It'll usually give the dates upwards until the next update or maintenance, since events can throw the schedule off past having dungeons open for longer than normal. At that place are also hourly timed bosses (Ifrit, Palamicia, Ragsherum Phantom, Goldola, Geo-Zagnas, and Wilkes) that take six hours to return and stay open up for one hour each.

8. Miscellaneous

Q49. Is this game Pay to Win? How far tin can I expect to get if I determine to play free?

  • This game tin exist done completely complimentary-to-play if you so desire, and if you are not wasting limited resources you can oftentimes complete even the hardest of content relatively soon after its release. The main factors that lead to a smooth play are rerolling for a decent starting roster of units and non wasting the express resources you have access to (Limit Intermission stones and Awakening Souls mostly) and only using your Free Crystals on things that volition likely benefit your account (beginning multi pulls on new banners and no more, not wasting on continues, etc.)

Q50. What should I spend my energy on? Should I use my Stamina Potions?

  • Your primary use of your energy should exist to subcontract whatsoever current limited-time events until you are satisfied with the amount of loot y'all have gathered. Afterwards, you can farm Giant Bosses or Invasion events that you notwithstanding need equipment for. If you are needing to spend free energy afterward this, you can subcontract for hole-and-corner weapons or farmable equipment. Stamina Potions are worth using to get more farming in on limited time events, particularly if you lot only have a limited time to play or you found a great group of people to farm with; Stamina Potions are plentiful enough to not need to hoard them.

Q51. What are Rainbow Gems? How do I become them? Exercise I need them?

  • Rainbow Gems are a very rare type of currency that is used for some of the strongest equipment in the game, "True" Weapons. You get them from a few sources, namely log-in bonuses for events, collaboration event milestones, every bit an exchange choice from the hero crystals on certain banners, or past (the main style) using indistinguishable Hyper Rare units to Limit Break an already Max Limit Broken gacha unit of measurement.

Q52. What are 'True' Weapons? How do I get them? Do I need them?

  • True Weapons are weapons that are either purchased with Rainbow Gems or summoned from exclusive equipment summon banners that advertise the ability to pull them. They are often more than powerful versions of already available weapons or completely unique in how they operate, while as well having special furnishings if they're wielded by their "True" owner (ex. "Truthful" Regracia has a bonus passive when equipped by Rayas).

True Weapons are extremely expensive in terms of limited resource and should usually only be bought if the unit information technology is equipped to becomes top-tier when equipped with their True Weapon; in these cases though, it often is one of the all-time purchases you can make.

Q53. What are Underground Weapons? Where do I get them?

  • Secret Weapons are VERY rare drops that can exist obtained from sure bosses inside the game. They drop at a very low rate (current guess is 1/1000 or less) and often have unique passives fastened to them. You can find a list of the current Hugger-mugger Weapons and how to effectively farm them here.

Q54. What are 'First Friends'? How can I benefit from this?

  • 'First Friends' is a bonus within the game where the offset person to run a multi lobby with a new player as a friend gets them to count as a 'Beginning Friend', which has a few bonuses. Notably, you lot go five crystals for becoming someone'south first friend, and if your get-go friends log in a certain amount of days cumulatively you tin get the v crystals from more than commencement friends. More information can be plant on the 'First Friend' banner in the Friends tab.

Q55. If I were to spend on this game, what is the best employ of my money?

  • If you are looking to get the most for your money, your all-time bets are to buy the $1 packs (literal best bang for your buck), the Master Summoner Pack (2 strong units, iii slap-up equipment, and v unit LB stones is hard to beat for $xxx), and the MLB pack (crystals + 5 unit LB stones for $ten).

After that, it is proficient to enquire in the Reddit'due south Monthly Megathread or on Discord to ensure you get solid up-to-date information for any fiscal decisions.

Q56. Where exercise I notice the Battering Gale or Poisonous substance Ring?

  • Adventurer'southward Guild sub-quests take incorrect names for these two items.
  • Equipment Enhancement sub-quests:
  • Soul Recovery – East Famelle -> Lazelgia Mountains -> Warrior of the Snowy Peak -> Articulate with only Earth Elements -> Soul Recovery Recipe
  • Battering Gale – West Famelle -> Aboriginal Forest of Gonal -> Lord of the Forest -> Articulate with only Fire Elements -> Gale Crown Recipe (the craftable proper noun is Gale Headband)
  • Poison Ring – Republic of Gramenia -> Dara Desert -> Princess of the Flaming Axe -> Clear within 240 seconds -> Antidote Ring Recipe (the craftable name is Detox Band)

Q57. How exercise I admission different missions in the Materials tab in Exploring?

  • Each weekday has one set of chemical element missions open for both the "The Path of Element" and "Materials in the …" mission types. Weekends take Mysterious Materials open but this is rarely used compared to the weekday missions. Y'all tin can pay one jewel to open a mission on a different day but this is NOT recommended.

The daily elements are Mon-Fri: Dark, Fire, H2o, World, Light.

Nine. Common Abbreviations

"HR" = "Hyper Rare", a unit with a max 5* evolution – typically referring to gacha units, not luck units.

"MLB" = "Max Limit Break", a unit of measurement or equipment that has been Limit Broken to Limit break v, the maximum something can be Limit Broken to.

"GB" = "Giant Boss", may too mean "Gran Brave" (the unit). Refer to the topic of give-and-take to sympathise what it is being used every bit.


"LDH" = "Lesser Demonheart", a powerful, farmable Giant Boss equip from the "Caves of Deep Darkness" Giant Dominate.

"UoC" = "Unit of measurement of Choice", also known as the Ultimate Hero Redeem ticket.

"Alch" = "Alchemy Stones".

"RG" = "Rainbow Gems". Also commonly abbreviated as "RBG" or "RB".

"DPS" = Literally means "damage per 2d" simply "DPS" actually refers to any high-set on unit that can consistently keep their harm up.

"DoT" = "Dungeon of Trials", a difficult recurring event.

"PotFG" = "Promise of the Funeral God" is the proper name of the boss-specific-crest dropped by Oldeus in the Crest Palace.

"Eq" = Equip/Equipment

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Source: https://gachazone.com/grand-summoners-guide/

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